Solving a dynamic user-optimal route guidance problem based on joint strategy fictitious play

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Abstract

Dynamic route guidance systems aim to provide users with on-line information on traffic conditions and suggest relevant route guidance to facilitate route choices for users. In this study, we consider the problem as a multi-player repeat-ed game in a dynamic multi-agent transportation system. We propose a game theory approach based on joint strategy fictitious play by explicitly modeling users' compliances to route recommendations as an inertia term. Each guided user makes his travel time estimations and local outgoing link decisions based on his historical experiences and traffic time information received en-route as pro-vided by a system administrator. Based on the travel times estimated en-route, us-ers adapt their route choices progressively via fast routes to their destinations. The dynamic user-optimal route guidance problem is formulated as a variational inequality problem in a queue-based traffic flow model. We show that the pro-posed approach can solve a dynamic user-optimal route guidance problem based on users' local outgoing link choice decisions. The numerical studies are imple-mented by considering two classes of users in the system: informed and non-informed users. The results demonstrate the convergence of the proposed algo-rithm and highlight significant travel times and delay reduction in a congested situation. Although the user-compliance mechanism for the route recommenda-tions is currently modeled as a static term, it provides rooms for further improve-ment based on more realistic compliance mechanisms.
Original languageEnglish
Title of host publicationGame Theoretic Analysis of Congestion, Safety and Security
Subtitle of host publicationTraffic and Transportation Theory
EditorsKjell Hausken, Jun Zhuang
PublisherSpringer
Pages67-89
Number of pages23
ISBN (Electronic)978-3-319-11674-7
ISBN (Print)978-3-319-11673-0
DOIs
Publication statusPublished - 2015

Publication series

NameSpringer Series in Reliability Engineering
PublisherSpringer
ISSN (Electronic)1614-7839

Keywords

  • Adaptive learning
  • Advanced traveler information systems
  • Correlated equilibrium
  • Fictitious play
  • Learning in game
  • Real-time information
  • Route choice behavior
  • Route guidance

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