Gesture and Speech Interaction in a Game Tackling Gender Stereotypes

Dimitra Anastasiou, Carole Blond-Hanten, Marie Gallais

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

One of the biggest challenges facing society today is gender equality. At the European level, the European Index on Gender Equality1 indicates slow progress in this area, meaning that it would take at least 60 years to reach full equality in domains such as work, money, knowledge, power, time and health. In this paper, we address this issue through our research on the Gender Game (GG)2 , an interactive, gamified, fun board-game, which contributes to deconstructing gender stereotypes and promoting science to a wider audience. It is rooted in the social sciences and aims to reach out to the public specifically about gender equality by presenting scientific results, mainly from research projects. In the paper, we describe an explorative user study with 72 children (8-12 years old), who played the GG. Their participation in the game was recorded on video, and we present our qualitative results based on video observations of the gestures and overall social behavior. These results provide insights into gamification and mobile computing.

Original languageEnglish
Title of host publicationProceedings of the 25th International Conference on Mobile Human-Computer Interaction, MobileHCI 2023 Companion
EditorsAndreas Komninos, Carmen Santoro, Damianos Gavalas, Johannes Schoening, Maristella Matera, Luis A. Leiva
PublisherAssociation for Computing Machinery, Inc
Number of pages6
ISBN (Electronic)9781450399241
DOIs
Publication statusPublished - 26 Sept 2023
Event25th International Conference on Mobile Human-Computer Interaction, MobileHCI 2023 Companion - Athens, Greece
Duration: 26 Sept 202329 Sept 2023

Publication series

NameProceedings of the 25th International Conference on Mobile Human-Computer Interaction, MobileHCI 2023 Companion

Conference

Conference25th International Conference on Mobile Human-Computer Interaction, MobileHCI 2023 Companion
Country/TerritoryGreece
CityAthens
Period26/09/2329/09/23

Keywords

  • board game
  • gender stereotypes
  • gesture-speech analysis

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